Level Design Portfolio | Resume

Software skills:

Proficient with:

  • UnrealEditor 4.0 - Multiplayer/Single Player level design; skilled with Kismet, Cascade and material editor
  • Adobe Photoshop CS3 - Texture creation, graphic design, digital painting and concept art
  • Adobe Illustrator CS3 - Graphic design
  • Adobe Flash CS3 - Animation, graphic design

Competent with:

  • 3DSMax - Low-poly modeling for static meshes
  • Microsoft Office
 

Education:




Bachelor of Arts (Honors) in Illustration - First Class Honors Degree awarded 6/7/06
University of Derby, Derby, United Kingdom

 

Experience:




Commercial:

Self-Employed - from 2006
Freelance Graphic Designer & Flash Animator

  • Designed theme logos
  • Created graphics for printed booklets, leaflets and training games
  • Created layout graphics and Flash animations for websites
  • Created Flash screensavers
  • Clients included PTInco, Chevron Mining Inc., DeBeers and Aufwind
HTML Coder
  • Provided HTML formatting for sections of University of Nottingham website

Non-commercial:

  • Released five maps for Unreal Tournament 3 in various gametypes
  • Joined The Ball team and contributed large portions of two levels. Collaborated with other team members, took part in planning and discussion and provided testing, constructive criticism and feedback
  • Created maps for various other games, including Crysis and Supreme Commander
  • Released numerous maps for Unreal Tournament between 1999 and 2003

 

 



 

 
 
Copyright © 2009 Thomas & Sara Browett